Shot balance rework
Edit : I heard after posting this that the power shot feature was already planned. However, there is more than just that, so still read it fully.
I always felt like volley shots should not be stronger that ground shots. Actually, they are stronger, they are harder to block, harder to tackle, everything is harder. Even tho Patch 5 was great at addressing the missile meta, it still feels underwhelming to me. Volley shots remain definitely stronger than any type of shot.
Also, I always felt like at a higher level, long range shots are too weak. They are too easy to stop, even uncontested. I think that it would be nice to improve uncontested shots, even if it's at the cost of a wind up.
So my idea is as followed : 1st, you add maybe a new mechanic with a power shot, longer wind up, but stronger shot to force defense to defend more actively outside of the goal keeper's box.
This change would empty the box, making crosses stronger with less contest because less crowded, it is easier to target a cross in that. So, in the meantime, you nerf volley shots. I'd maybe even say that you have to, I'm worried that else, it would make crosses too broken if the box ends up emptied by the new long shot threat.
What you guys think ?
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18 Jun
seanHighlighted comment
In real soccer when I see players take volleys, they usually send straight rockets. They are usually more powerful than regular shots. The thing about them though is they are usually much more inaccurate and harder to get great contact on. I say instead of making the shot weaker, make it harder to aim and probably add some kind of timing function to it. But i hope the put out a good buff for the longer shots as well.